|File Name||GUMROAD – CREATING A PROCEDURAL EYE IN MAYA|
|File size||1.4 GB|
|update and Published||2023|
In this tutorial we take a look at how you can create a stylized eye in Maya using only procedural nodes. You will also learn how to connect nodes so that the iris and pupil can be easily modified. Redshift is used for rendering, but the lessons can be easily applied to other similar renderers like Arnold – the focus here is the procedural set-up.
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